
| 2D engin characteristic |
- Use DirectX 6.0 ( DirectDraw & DirectImput)
- Use double buffering
- Use 16 bit color
- Have is own simple interface
- Use LLE compression algorythm.
- Load bmp format image
- Clipping
| Game type |
- Reel time strategie ( Warcraft and Age of Empire like )
- 3d Isometric view
| Game story |
Coming soon. You'll see that we have a lot of idea.
| ScreenShot |
In this section, you will find some screenshot about the project.
This is the first engin screenshot. This program was made very quickly ( this is why that the graphic was so ugly ) .
